Finished the RoBattle unmanned vehicle.
I made the RoBattle with game-implementation in mind, so a lot of shapes are more bulky and various things like stickers and text are
made up. This is the real life version : http://defense-update.com/wp-content/uploads/2016/06/RoBattle_1021.jpg
The RoBattle uses 4 2048* Textures and is almost a 100k Tri`s in total.
All Parts that are Unique, the rest is re-used.