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Battle Tanks

I fulfilled several tasks whilst working on Battle Tanks:

Creative Producer
- Art Team task management
- JIRA sprint based planning
- Art outsourcing
- Audio outsourcing
- Ideation to Execution process
- Hiring and screening of Art team members

3D Artist
- Created Low & High poly tanks and buildings using 3Ds Max
- Textured tanks and buildings with Substance painter

Some of the work displayed within this project has either been partly been created by other team members or I was just responsible for the ideation and inspiration

https://www.artstation.com/snakyball
https://www.artstation.com/juusomattila
https://www.artstation.com/alexdwilliamson
https://www.artstation.com/tomivai
https://www.artstation.com/kimmos
https://www.artstation.com/vikonen
https://www.artstation.com/hopeakorento

Created tank models and worked together with AD and Marketing AD. on ideation and framing. Shoutout to WG Marketing department.

https://www.artstation.com/snakyball

Created tank models and worked together with AD and Marketing AD. on ideation and framing. Shoutout to WG Marketing department.

https://www.artstation.com/snakyball

Tanks! See linked art team members for credits!

Tanks! See linked art team members for credits!

Start of game flows and camera positioning and framing.

Start of game flows and camera positioning and framing.

Tanks in UI.

Tanks in UI.

Tank Garage Ideation and initial pitching, accumulation of new tanks flow together with Art Team.

Tank Garage Ideation and initial pitching, accumulation of new tanks flow together with Art Team.

Tank Garage Ideation and initial pitching, execution together with Art Team.

Tank Garage Ideation and initial pitching, execution together with Art Team.

Environment unlock introduction camera positioning and framing. Worked together with:
https://www.artstation.com/snakyball

Environment unlock introduction camera positioning and framing. Worked together with:
https://www.artstation.com/snakyball

Environment unlock introduction camera positioning and framing. Worked together with:
https://www.artstation.com/snakyball

Environment unlock introduction camera positioning and framing. Worked together with:
https://www.artstation.com/snakyball

Environment unlock introduction camera positioning and framing. Worked together with:
https://www.artstation.com/snakyball

Environment unlock introduction camera positioning and framing. Worked together with:
https://www.artstation.com/snakyball

Environment unlock introduction camera positioning and framing. Worked together with:
https://www.artstation.com/snakyball

Environment unlock introduction camera positioning and framing. Worked together with:
https://www.artstation.com/snakyball

Environment unlock introduction camera positioning and framing. Worked together with:
https://www.artstation.com/snakyball

Environment unlock introduction camera positioning and framing. Worked together with:
https://www.artstation.com/snakyball

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly modeling.

High poly modeling.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

High poly & Low poly modeling and texturing.

Modeling, texturing & render by:
https://www.artstation.com/vikonen

Art Direction and Concepting by:
https://www.artstation.com/snakyball
I worked on the ideation and visual planning.

Modeling, texturing & render by:
https://www.artstation.com/vikonen

Art Direction and Concepting by:
https://www.artstation.com/snakyball
I worked on the ideation and visual planning.

Modeling, texturing & render by:
https://www.artstation.com/vikonen

Art Direction and Concepting by:
https://www.artstation.com/snakyball
I worked on the ideation and visual planning.

Modeling, texturing & render by:
https://www.artstation.com/vikonen

Art Direction and Concepting by:
https://www.artstation.com/snakyball
I worked on the ideation and visual planning.

Modeling, texturing & render by:
https://www.artstation.com/vikonen

Art Direction and Concepting by:
https://www.artstation.com/snakyball
I worked on the ideation and visual planning.

Modeling, texturing & render by:
https://www.artstation.com/vikonen

Art Direction and Concepting by:
https://www.artstation.com/snakyball
I worked on the ideation and visual planning.

Modeling, texturing & render by:
https://www.artstation.com/vikonen

Art Direction and Concepting by:
https://www.artstation.com/snakyball
I worked on the ideation, visual planning & initial blockouts

Modeling, texturing & render by:
https://www.artstation.com/vikonen

Art Direction and Concepting by:
https://www.artstation.com/snakyball
I worked on the ideation, visual planning & initial blockouts

Modeling, texturing & render by:
https://www.artstation.com/vikonen

Art Direction and Concepting by:
https://www.artstation.com/snakyball
I worked on the ideation, visual planning & initial blockouts.

Modeling, texturing & render by:
https://www.artstation.com/vikonen

Art Direction and Concepting by:
https://www.artstation.com/snakyball
I worked on the ideation, visual planning & initial blockouts.